63 waves, Jad's prayer-switching animation tells, and why the wave-50 shortcut is harder than it looks.
The Fight Caves is a solo, wave-based minigame beneath TzHaar City, and it ends with TzTok-Jad — combat level 702 with 250 hitpoints, and still the most feared fight in 2006 RuneScape. Clear all 63 waves and the Fire Cape is yours.
| Mode | Starts at | Healers | Notes |
|---|---|---|---|
| Authentic | Wave 1 | 4 | The full run. Awards the Jad pet. |
| Wave 50 | Wave 50 | 9 | Shorter, but Jad attacks around 30% faster |
The wave-50 mode is not the easy option it looks like. It skips fifty waves of attrition, but it gives Jad nine healers instead of four and speeds his attacks up by roughly 30% — so it trades a long fight you can plan for a short one you cannot.
Partway through the fight Jad calls for healers — four on the authentic run, nine on the wave-50 shortcut. They will heal him faster than you can damage him, so they have to be pulled off and killed, and they have to be killed while you are still switching prayers correctly. That overlap is what ends most attempts.
Defeating Jad rewards the Fire Cape, the best melee cape in the game, and the authentic full run also awards the Jad pet.
Taken straight from Ashmarch's own drop data. Rates are per kill on Regular mode with no drop-rate bonus.
| Item | Quantity | Rarity | Tier |
|---|---|---|---|
| Bones | 1 | Always | Always |
| Coins | 1–10 | 1/4 | Common |
| Clue scroll | 1 | 1/513 | Very rare |